We’ve seen manufacturers get caught out boosting performance on their phones for benchmarking apps but Samsung has taken a different path and been found to be throttling the performance of more than ten thousand apps on its phones, including the new Galaxy S22 series. Now that the cat is out of the bag, Samsung has released a statement saying that an upcoming update will alleviate the performance issue.
According to a statement issued to The Verge. Samsung plans to ‘fix’ the issue via a software update that it promises will roll out ‘soon’.
“We value the feedback we receive about our products and after careful consideration, we plan to roll out a software update soon so users can control the performance while running game apps,” said Samsung spokesperson Kelly Yeo“
It’s claimed that Samsung’s Game Optimizing Service (GOS) is the method by which the throttling is achieved, preventing the CPU and GPU from producing ‘excessive heat’ during long gameplay, although that doesn’t explain the need to throttle apps such as Instagram or TikTok.
Affected apps include TikTok, Instagram, and Genshin Impact, but significantly, benchmarking apps such as 3D Mark weren’t subject to the same restrictions, which is a little shady on Samsung’s part seeing as it would produce results that didn’t relate to how the throttled apps were performing. The smartphone maker says that it plans to issue an update to the Game Booster lab in the Game Launcher app to provide a solution to the throttling issue.
Anecdotally, this would at least partially explain the perceived lag that I’ve experienced when switching to a Samsung device from a different brand of smartphone with similar specs. Throttling ten thousand apps isn’t an accident, and it would be interesting to find out the real reason why Samsung chose to do so in the first place and exactly how long it has been going on.